#include "sphereFeature.h"

SphereFeature::SphereFeature()
{
    featureType = 3;
    radius1 = -1;
}

SphereFeature::~SphereFeature()
{
}

double SphereFeature::getRadius1()
{
    return radius1;
}

void SphereFeature::setRadius1(double radius1)
{
    this->radius1 = radius1;
}
